GAMING
DOCUMENTARY(PROTOTYPE IN DEVELOPMENT)
Gaming consists of:
1. Non-linear, short mini-games on traditional and contemporary labor practices in Taiwan.
2. Non-linear video interviews of Taiwanese street workers.
3. Generative pixel art portraiture.
Mini-games include adaptations of traditional Taiwanese fairground-style games intercut with video documentary cutaways. Art derives from street photography, pixel art, 3D scans, and interviews. Games explore simulation, interactivity, cut-up method, geography, and role-play for interactive documentary portraiture. Gaming methodologies include:
Evoked Gameplay - Spaces that reference pre-existing narrative association.
Enacted Gameplay - Spaces as staging grounds where narrative events are performed or whitenssed.
Embedded Gameplay - Spaces where narrative is distributed through the environment.
Emergent Gameplay - Spaces where narrative arises solely from gameplay.
Ball Tag
Table Ball
Bubble Tea Tiger Attack
Acupuncture Man Quest
Generative
Pixel Art