GAMING

DOCUMENTARY(PROTOTYPE IN DEVELOPMENT)

Gaming consists of:

1. Non-linear, short mini-games on traditional and contemporary labor practices in Taiwan.

2. Non-linear video interviews of Taiwanese street workers.

3. Generative pixel art portraiture.

Mini-games include adaptations of traditional Taiwanese fairground-style games intercut with video documentary cutaways. Art derives from street photography, pixel art, 3D scans, and interviews. Games explore simulation, interactivity, cut-up method, geography, and role-play for interactive documentary portraiture. Gaming methodologies include:

  • Evoked Gameplay - Spaces that reference pre-existing narrative association.

  • Enacted Gameplay - Spaces as staging grounds where narrative events are performed or whitenssed.

  • Embedded Gameplay - Spaces where narrative is distributed through the environment.

  • Emergent Gameplay - Spaces where narrative arises solely from gameplay.

Ball Tag

Table Ball

Bubble Tea Tiger Attack

Acupuncture Man Quest

Generative

Pixel Art